Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 54 days ago
11 / 8 / 11
K / D / A
57.9%
Kill participation
1,162.6
Damage / min
13,898g
622.3 gold / min
26
11 placed · 5 cleared
177
7.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryprime bursaspor#xxx
Sett · Top
11 / 2 / 6
44.7% KP
25,391
27.5% share
13,658g
180 CS · 8.1/m
IIWizzyII#9182
Viego · Jungle
6 / 4 / 12
47.4% KP
18,601
20.1% share
10,879g
156 CS · 7/m
Evanescence#4107
Ekko · Mid
8 / 4 / 9
44.7% KP
15,215
16.5% share
10,464g
152 CS · 6.8/m
geto#zxc
Jinx · ADC
11 / 8 / 11
57.9% KP
25,964
28.1% share
13,898g
177 CS · 7.9/m
Hanni#blond
Renata Glasc · Support
2 / 4 / 20
57.9% KP
7,243
7.8% share
7,732g
21 CS · 0.9/m
Red side
DefeatODTÜLÜ TIPÇI#METU
Orianna · Top
2 / 8 / 5
31.8% KP
13,620
17.5% share
7,857g
162 CS · 7.3/m
Obsession#mid
Xin Zhao · Jungle
6 / 7 / 7
59.1% KP
13,624
17.5% share
10,035g
162 CS · 7.3/m
berke#tis
Sylas · Mid
6 / 11 / 2
36.4% KP
22,477
28.8% share
8,836g
133 CS · 6/m
Shackles#Sama
Ashe · ADC
4 / 6 / 10
63.6% KP
16,312
20.9% share
11,134g
201 CS · 9/m
odium#numen
Seraphine · Support
4 / 6 / 12
72.7% KP
11,968
15.3% share
7,493g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
