Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Draven
Victory
Ranked Solo/Duo · 54 days ago
11 / 3 / 7
K / D / A
47.4%
Kill participation
987
Damage / min
15,161g
672.8 gold / min
15
8 placed · 1 cleared
193
8.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatA Little Kench#TR1
Tahm Kench · Top
4 / 8 / 4
36.4% KP
14,901
28.7% share
7,546g
99 CS · 4.4/m
Quzsy#chill
Lillia · Jungle
4 / 9 / 7
50% KP
8,103
15.6% share
7,621g
111 CS · 4.9/m
ayw#369
Qiyana · Mid
6 / 7 / 3
40.9% KP
14,032
27% share
7,911g
161 CS · 7.1/m
Giovanni Giorgio#1907
Kai'Sa · ADC
6 / 7 / 3
40.9% KP
9,198
17.7% share
10,097g
185 CS · 8.2/m
insomnia#ζζζ
Karma · Support
2 / 7 / 12
63.6% KP
5,760
11.1% share
6,876g
31 CS · 1.4/m
Red side
Victoryrandom kid#3333
Ambessa · Top
5 / 3 / 9
36.8% KP
17,556
19.9% share
10,137g
149 CS · 6.6/m
kerimflex#稲 妻
Hecarim · Jungle
12 / 3 / 7
50% KP
17,356
19.7% share
14,146g
222 CS · 9.9/m
ZoeDplayer#GLORY
Zoe · Mid
5 / 1 / 6
28.9% KP
15,589
17.7% share
10,839g
197 CS · 8.7/m
geto#zxc
Draven · ADC
11 / 3 / 7
47.4% KP
22,240
25.3% share
15,161g
193 CS · 8.6/m
ntr fantasy#ntr
Camille · Support
5 / 12 / 16
55.3% KP
15,333
17.4% share
9,483g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
