Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Draven
Victory
Ranked Solo/Duo · 54 days ago
12 / 9 / 18
K / D / A
54.5%
Kill participation
1,377.8
Damage / min
22,093g
577.8 gold / min
42
17 placed · 7 cleared
272
7.1 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZenger#3506
Riven · Top
13 / 8 / 7
37.7% KP
42,292
24.8% share
19,496g
288 CS · 7.5/m
insomnia#ζζζ
Talon · Jungle
19 / 11 / 14
62.3% KP
47,921
28.1% share
23,831g
254 CS · 6.6/m
Prophet#HON
Galio · Mid
9 / 15 / 22
58.5% KP
30,527
17.9% share
14,954g
203 CS · 5.3/m
ne kadar ırgalar#haha
Zeri · ADC
9 / 12 / 12
39.6% KP
31,278
18.4% share
19,066g
320 CS · 8.4/m
NoPpoL#TR1
Thresh · Support
3 / 9 / 30
62.3% KP
18,226
10.7% share
11,831g
22 CS · 0.6/m
Red side
VictoryRyuuk#リューク
Garen · Top
9 / 6 / 11
36.4% KP
35,835
18% share
17,955g
279 CS · 7.3/m
LXSING DREAMS#19323
Master Yi · Jungle
22 / 11 / 11
60% KP
64,568
32.5% share
23,746g
251 CS · 6.6/m
vak ördek#TR1
Lissandra · Mid
7 / 11 / 14
38.2% KP
24,786
12.5% share
16,432g
279 CS · 7.3/m
geto#zxc
Draven · ADC
12 / 9 / 18
54.5% KP
52,679
26.5% share
22,093g
272 CS · 7.1/m
mentally sick#007
Bard · Support
5 / 16 / 23
50.9% KP
20,963
10.5% share
13,452g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
