Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 53 days ago
20 / 6 / 14
K / D / A
81%
Kill participation
1,623.9
Damage / min
22,332g
652.3 gold / min
30
13 placed · 3 cleared
310
9.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKanarya#kuş
Anivia · Top
7 / 5 / 13
51.3% KP
31,072
20.1% share
14,987g
297 CS · 8.7/m
Slizard#TR1
Darius · Jungle
12 / 9 / 10
56.4% KP
40,698
26.3% share
18,398g
285 CS · 8.3/m
NUMB#341
Qiyana · Mid
12 / 5 / 5
43.6% KP
32,749
21.2% share
15,230g
213 CS · 6.2/m
sdfsfdsfsdfsdfds#sdfsf
Swain · ADC
7 / 11 / 19
66.7% KP
40,312
26.1% share
15,305g
192 CS · 5.6/m
Scarlet Witch#bruja
Karma · Support
1 / 13 / 20
53.8% KP
9,831
6.4% share
9,444g
39 CS · 1.1/m
Red side
VictoryNazımcan Sama#TR1
Zaahen · Top
3 / 8 / 4
16.7% KP
28,288
15.8% share
14,134g
300 CS · 8.8/m
непроизвольность#rave
Evelynn · Jungle
5 / 6 / 11
38.1% KP
23,388
13% share
12,756g
192 CS · 5.6/m
Amôr#2ybnc
Zed · Mid
13 / 9 / 10
54.8% KP
53,389
29.8% share
16,247g
202 CS · 5.9/m
geto#zxc
Kalista · ADC
20 / 6 / 14
81% KP
55,593
31% share
22,332g
310 CS · 9.1/m
PAMPAL#177
Rell · Support
1 / 10 / 34
83.3% KP
18,565
10.4% share
11,559g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
