Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 53 days ago
17 / 2 / 14
K / D / A
59.6%
Kill participation
1,271.7
Damage / min
23,080g
632.3 gold / min
24
16 placed · 1 cleared
374
10.2 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
4
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKasi Campbell#00099
Irelia · Top
12 / 15 / 3
55.6% KP
51,594
39.2% share
19,945g
279 CS · 7.6/m
casual#ties
Evelynn · Jungle
12 / 6 / 3
55.6% KP
40,334
30.7% share
16,488g
226 CS · 6.2/m
21 gram eksildim#tolga
Nasus · Mid
0 / 15 / 2
7.4% KP
13,521
10.3% share
9,898g
195 CS · 5.3/m
Phobie#Kid
Fiora · ADC
3 / 10 / 1
14.8% KP
16,325
12.4% share
16,303g
284 CS · 7.8/m
Tenebra#TNBRA
Janna · Support
0 / 6 / 14
51.9% KP
9,762
7.4% share
9,841g
35 CS · 1/m
Red side
VictoryJimiDede#TR1
Poppy · Top
5 / 10 / 15
38.5% KP
22,776
12.8% share
14,428g
205 CS · 5.6/m
overrated#qw777
Qiyana · Jungle
12 / 6 / 14
50% KP
41,141
23.1% share
18,328g
274 CS · 7.5/m
Kanarya#kuş
Anivia · Mid
9 / 4 / 15
46.2% KP
37,988
21.3% share
15,300g
281 CS · 7.7/m
geto#zxc
Jhin · ADC
17 / 2 / 14
59.6% KP
46,418
26% share
23,080g
374 CS · 10.2/m
snap out of it#204
Bard · Support
9 / 5 / 31
76.9% KP
29,893
16.8% share
13,775g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
