Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 52 days ago
12 / 1 / 4
K / D / A
48.5%
Kill participation
1,703.4
Damage / min
12,732g
577.4 gold / min
10
6 placed · 2 cleared
192
8.7 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMârtas#013
Gragas · Top
6 / 1 / 3
27.3% KP
26,996
24.2% share
9,580g
177 CS · 8/m
yigit3460#3460
Qiyana · Jungle
6 / 2 / 4
30.3% KP
11,610
10.4% share
10,493g
192 CS · 8.7/m
Zûser#TR1
Xerath · Mid
7 / 3 / 8
45.5% KP
24,590
22% share
9,290g
160 CS · 7.3/m
geto#zxc
Vayne · ADC
12 / 1 / 4
48.5% KP
37,559
33.6% share
12,732g
192 CS · 8.7/m
Viole#jyuu
Yuumi · Support
2 / 1 / 15
51.5% KP
10,964
9.8% share
7,597g
16 CS · 0.7/m
Red side
DefeatSoulHunterLoL#Kayn
Dr. Mundo · Top
0 / 7 / 3
37.5% KP
15,121
28.5% share
7,325g
167 CS · 7.6/m
Louse#0x1x1
Hecarim · Jungle
3 / 4 / 2
62.5% KP
10,706
20.2% share
9,541g
164 CS · 7.4/m
Akashi#アレックス
Yasuo · Mid
2 / 5 / 2
50% KP
13,169
24.8% share
8,203g
180 CS · 8.2/m
AZZAAPP#4151
Syndra · ADC
3 / 12 / 0
37.5% KP
11,668
22% share
8,028g
135 CS · 6.1/m
yeka#77777
Soraka · Support
0 / 5 / 5
62.5% KP
2,467
4.6% share
5,068g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
