Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twitch
Victory
Ranked Solo/Duo · 52 days ago
13 / 3 / 9
K / D / A
51.2%
Kill participation
1,053
Damage / min
12,179g
484.3 gold / min
21
11 placed · 2 cleared
171
6.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatklaus#f1rst
Zaahen · Top
3 / 9 / 5
53.3% KP
21,310
29.5% share
8,163g
134 CS · 5.3/m
sqmyjdsk#885
Naafiri · Jungle
8 / 6 / 3
73.3% KP
17,505
24.3% share
11,235g
182 CS · 7.2/m
SharpAID#TR1
Viktor · Mid
1 / 9 / 5
40% KP
15,834
21.9% share
8,356g
165 CS · 6.6/m
InsertIn#356
Ashe · ADC
1 / 11 / 1
13.3% KP
10,416
14.4% share
7,284g
142 CS · 5.6/m
haunt u#143
Lulu · Support
2 / 8 / 3
33.3% KP
7,093
9.8% share
6,310g
20 CS · 0.8/m
Red side
VictoryKrom#NLY
Sett · Top
4 / 7 / 3
16.3% KP
17,601
16.1% share
9,484g
141 CS · 5.6/m
As Always#TR007
Ambessa · Jungle
11 / 2 / 8
44.2% KP
21,038
19.3% share
13,799g
221 CS · 8.8/m
SANSARSALVO18#Finn
Hwei · Mid
14 / 3 / 13
62.8% KP
37,787
34.7% share
13,116g
211 CS · 8.4/m
geto#zxc
Twitch · ADC
13 / 3 / 9
51.2% KP
26,483
24.3% share
12,179g
171 CS · 6.8/m
pompacı braum#3169
Braum · Support
1 / 0 / 22
53.5% KP
6,116
5.6% share
8,783g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
