Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 50 days ago
11 / 4 / 6
K / D / A
51.5%
Kill participation
937.5
Damage / min
16,028g
673 gold / min
16
8 placed · 2 cleared
219
9.2 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryakiru#1110
Rumble · Top
7 / 2 / 5
36.4% KP
17,414
24% share
10,832g
170 CS · 7.1/m
menace#MMXII
Talon · Jungle
4 / 2 / 9
39.4% KP
16,499
22.7% share
11,443g
202 CS · 8.5/m
Java#Tr2
Ahri · Mid
6 / 2 / 6
36.4% KP
10,696
14.7% share
9,461g
186 CS · 7.8/m
geto#zxc
Kai'Sa · ADC
11 / 4 / 6
51.5% KP
22,329
30.7% share
16,028g
219 CS · 9.2/m
XxXcRaZyXxX#TR1
Nautilus · Support
5 / 1 / 15
60.6% KP
5,720
7.9% share
8,732g
30 CS · 1.3/m
Red side
Defeatmessi#güllü
Teemo · Top
5 / 9 / 1
54.5% KP
16,563
28.7% share
10,011g
180 CS · 7.6/m
MEKO İS BACK#GOD
Naafiri · Jungle
1 / 4 / 3
36.4% KP
10,475
18.1% share
8,405g
187 CS · 7.9/m
G O A T#e m o
Viktor · Mid
4 / 4 / 2
54.5% KP
16,349
28.3% share
10,371g
193 CS · 8.1/m
m1esal#7 3
Yunara · ADC
1 / 11 / 2
27.3% KP
10,445
18.1% share
8,414g
150 CS · 6.3/m
Maia#111
Yuumi · Support
0 / 5 / 8
72.7% KP
3,910
6.8% share
5,696g
6 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
