Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Solo/Duo · 50 days ago
6 / 9 / 4
K / D / A
52.6%
Kill participation
845.9
Damage / min
12,952g
475 gold / min
21
8 placed · 2 cleared
201
7.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLevo#rivv
Riven · Top
3 / 8 / 3
31.6% KP
14,955
17% share
10,529g
214 CS · 7.8/m
m1esal#7 3
Talon · Jungle
3 / 8 / 5
42.1% KP
22,336
25.5% share
11,534g
223 CS · 8.2/m
BABAJIVM#BABA
Sylas · Mid
7 / 5 / 3
52.6% KP
20,177
23% share
10,422g
175 CS · 6.4/m
geto#zxc
Zeri · ADC
6 / 9 / 4
52.6% KP
23,064
26.3% share
12,952g
201 CS · 7.4/m
hana kiss#luv
Yuumi · Support
0 / 7 / 8
42.1% KP
7,196
8.2% share
6,514g
10 CS · 0.4/m
Red side
VictoryRyuuk#リューク
Garen · Top
8 / 1 / 7
40.5% KP
20,429
17.3% share
12,985g
196 CS · 7.2/m
MARSUPİLAMİ#dodo
Wukong · Jungle
4 / 7 / 11
40.5% KP
14,562
12.4% share
10,091g
132 CS · 4.8/m
Former NPC#HMARY
Galio · Mid
3 / 2 / 16
51.4% KP
22,269
18.9% share
9,829g
167 CS · 6.1/m
Michael Olise#1700
Lucian · ADC
22 / 4 / 6
75.7% KP
54,256
46% share
19,516g
232 CS · 8.5/m
Avg Messi Fanboy#SWA
Karma · Support
0 / 5 / 28
75.7% KP
6,318
5.4% share
8,437g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
