Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 49 days ago
6 / 6 / 9
K / D / A
57.7%
Kill participation
1,025
Damage / min
15,253g
540.2 gold / min
21
9 placed · 0 cleared
265
9.4 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
5
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBeto#sss
Gwen · Top
16 / 4 / 7
65.7% KP
43,916
36.9% share
16,499g
227 CS · 8/m
manifestkizi#3162
Graves · Jungle
4 / 5 / 11
42.9% KP
18,105
15.2% share
13,428g
238 CS · 8.4/m
furkenju#frkn
Akshan · Mid
9 / 6 / 8
48.6% KP
27,534
23.1% share
13,566g
223 CS · 7.9/m
Urnerai#5047
Jinx · ADC
4 / 5 / 7
31.4% KP
20,497
17.2% share
12,467g
187 CS · 6.6/m
Yatak Temizliği#0000
Thresh · Support
2 / 6 / 21
65.7% KP
9,102
7.6% share
9,377g
27 CS · 1/m
Red side
DefeatBEEEEGGGHHHH#TR1
Nasus · Top
1 / 9 / 5
23.1% KP
10,010
10.7% share
9,183g
210 CS · 7.4/m
ECELIN#ECEL
Jayce · Jungle
9 / 10 / 8
65.4% KP
21,789
23.3% share
15,722g
207 CS · 7.3/m
kkuzgun#K07
Anivia · Mid
9 / 2 / 6
57.7% KP
26,670
28.5% share
14,442g
217 CS · 7.7/m
geto#zxc
Lucian · ADC
6 / 6 / 9
57.7% KP
28,939
31% share
15,253g
265 CS · 9.4/m
iü best bakkal#ecz1
Seraphine · Support
1 / 8 / 16
65.4% KP
6,062
6.5% share
8,299g
50 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
