Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 49 days ago
11 / 6 / 13
K / D / A
55.8%
Kill participation
1,173.6
Damage / min
17,273g
547.5 gold / min
18
13 placed · 1 cleared
225
7.1 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
2
Inhibitors
0
Herald
5
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBastona#TR1
Fiora · Top
14 / 6 / 0
73.7% KP
37,344
37.7% share
19,560g
267 CS · 8.5/m
Kenpachi#Zone
Sylas · Jungle
3 / 8 / 6
47.4% KP
13,365
13.5% share
12,126g
198 CS · 6.3/m
Mentalist#FALL
Viktor · Mid
0 / 11 / 2
10.5% KP
27,022
27.3% share
10,298g
244 CS · 7.7/m
Urnerai#5047
Ashe · ADC
1 / 7 / 0
5.3% KP
11,602
11.7% share
12,564g
272 CS · 8.6/m
İndica Amnesia#TR1
Seraphine · Support
1 / 11 / 1
10.5% KP
9,679
9.8% share
7,273g
30 CS · 1/m
Red side
VictoryVindicta#001
Renekton · Top
5 / 7 / 4
20.9% KP
12,189
9.1% share
12,101g
188 CS · 6/m
MERSİNLİ 1 İTÜLÜ#MC1
Lillia · Jungle
13 / 1 / 10
53.5% KP
22,977
17.1% share
16,340g
245 CS · 7.8/m
not you too#123
Diana · Mid
5 / 5 / 5
23.3% KP
28,759
21.4% share
13,007g
273 CS · 8.7/m
geto#zxc
Lucian · ADC
11 / 6 / 13
55.8% KP
37,028
27.6% share
17,273g
225 CS · 7.1/m
Mexi#TR0
Zoe · Support
9 / 0 / 22
72.1% KP
33,157
24.7% share
13,834g
101 CS · 3.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
