Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 48 days ago
2 / 5 / 4
K / D / A
18.8%
Kill participation
548.7
Damage / min
9,888g
450.1 gold / min
11
7 placed · 1 cleared
180
8.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmgk1#abode
Irelia · Top
2 / 7 / 2
21.1% KP
10,315
17.2% share
8,205g
178 CS · 8.1/m
ッッッッッaッyッwッッッッッ#3ッ6ッ9
Shaco · Jungle
10 / 7 / 5
78.9% KP
17,244
28.7% share
10,429g
131 CS · 6/m
Gatezet#EUW
Katarina · Mid
4 / 7 / 2
31.6% KP
11,897
19.8% share
8,129g
163 CS · 7.4/m
Kuzey#clown
Lucian · ADC
2 / 5 / 4
31.6% KP
11,925
19.9% share
7,385g
133 CS · 6.1/m
space bound#412
Lux · Support
1 / 6 / 9
52.6% KP
8,668
14.4% share
6,646g
28 CS · 1.3/m
Red side
VictoryKargaşa#ONLY
Darius · Top
5 / 3 / 1
18.8% KP
10,129
14% share
12,245g
238 CS · 10.8/m
fulltime tragedy#god
Hecarim · Jungle
12 / 3 / 6
56.3% KP
17,472
24.1% share
13,933g
208 CS · 9.5/m
hateful disaster#0094
Zed · Mid
13 / 3 / 3
50% KP
29,482
40.6% share
14,014g
157 CS · 7.1/m
geto#zxc
Syndra · ADC
2 / 5 / 4
18.8% KP
12,053
16.6% share
9,888g
180 CS · 8.2/m
ambientocclusion#2011
Nami · Support
0 / 5 / 6
18.8% KP
3,473
4.8% share
5,954g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
