Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 48 days ago
19 / 7 / 5
K / D / A
85.7%
Kill participation
1,354.9
Damage / min
17,804g
611.1 gold / min
26
11 placed · 3 cleared
257
8.8 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGomen Amanai#gojo1
Syndra · Top
13 / 3 / 7
58.8% KP
35,577
33.4% share
15,053g
215 CS · 7.4/m
hassas dombili#123
Talon · Jungle
11 / 8 / 8
55.9% KP
27,178
25.5% share
15,818g
228 CS · 7.8/m
reckolcezayıs1ke#rfena
Malphite · Mid
4 / 4 / 15
55.9% KP
17,013
16% share
10,694g
140 CS · 4.8/m
433#443
Jinx · ADC
5 / 5 / 11
47.1% KP
19,591
18.4% share
14,596g
245 CS · 8.4/m
arzhel#yesil
Seraphine · Support
1 / 8 / 18
55.9% KP
7,069
6.6% share
8,750g
31 CS · 1.1/m
Red side
DefeatSyino#6414
Irelia · Top
0 / 7 / 4
14.3% KP
10,357
12.2% share
9,678g
209 CS · 7.2/m
double fusion#007
Viego · Jungle
3 / 7 / 4
25% KP
5,776
6.8% share
10,294g
179 CS · 6.1/m
Aristos Achaion#İTÜ
Zyra · Mid
2 / 6 / 3
17.9% KP
18,402
21.7% share
8,823g
150 CS · 5.1/m
geto#zxc
Corki · ADC
19 / 7 / 5
85.7% KP
39,472
46.6% share
17,804g
257 CS · 8.8/m
bleed for me#arina
Janna · Support
4 / 7 / 19
82.1% KP
10,702
12.6% share
10,062g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
