Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 47 days ago
7 / 2 / 17
K / D / A
60%
Kill participation
1,021.7
Damage / min
17,167g
662.8 gold / min
18
11 placed · 2 cleared
283
10.9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFixes#TR1
Zaahen · Top
6 / 9 / 2
34.8% KP
13,991
17.5% share
10,539g
160 CS · 6.2/m
creaox#acc1
Qiyana · Jungle
8 / 8 / 6
60.9% KP
23,520
29.5% share
13,972g
188 CS · 7.3/m
Runa#emo
Ahri · Mid
5 / 8 / 4
39.1% KP
19,293
24.2% share
10,149g
199 CS · 7.7/m
고윤정#Triss
Varus · ADC
3 / 8 / 6
39.1% KP
19,557
24.5% share
10,795g
202 CS · 7.8/m
İÇERİM ŞARABI#NTC
Milio · Support
1 / 7 / 12
56.5% KP
3,427
4.3% share
7,405g
34 CS · 1.3/m
Red side
VictoryÜfürükçü#Kog
Kog'Maw · Top
9 / 5 / 4
32.5% KP
35,885
30.6% share
13,022g
208 CS · 8/m
ŞAMPİYONLUK 1 #TR1
Hecarim · Jungle
11 / 5 / 9
50% KP
21,725
18.5% share
14,145g
211 CS · 8.1/m
Parlak Pasif#LGBT
Lissandra · Mid
6 / 6 / 6
30% KP
19,775
16.9% share
11,518g
206 CS · 8/m
geto#zxc
Sivir · ADC
7 / 2 / 17
60% KP
26,461
22.6% share
17,167g
283 CS · 10.9/m
zuhe#xxx
Camille · Support
7 / 5 / 14
52.5% KP
13,273
11.3% share
10,134g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
