Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 44 days ago
8 / 8 / 18
K / D / A
52%
Kill participation
1,345.5
Damage / min
17,897g
540.4 gold / min
17
16 placed · 2 cleared
248
7.5 CS / min
Objective control
4
Dragons
2
Baron
13
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHaetta İsaksen#RNK1
Singed · Top
9 / 5 / 16
50% KP
40,749
23.6% share
16,592g
290 CS · 8.8/m
ccmmeed#TR1
Ekko · Jungle
8 / 7 / 11
38% KP
26,961
15.6% share
15,936g
234 CS · 7.1/m
BAYDIM YA#XDXDD
Akshan · Mid
24 / 5 / 4
56% KP
50,058
29% share
21,044g
226 CS · 6.8/m
geto#zxc
Jhin · ADC
8 / 8 / 18
52% KP
44,559
25.8% share
17,897g
248 CS · 7.5/m
Récupérer#00000
Nami · Support
1 / 8 / 32
66% KP
10,261
5.9% share
11,466g
34 CS · 1/m
Red side
Defeatmurhorse#Muro
Malphite · Top
3 / 7 / 14
51.5% KP
23,785
18.5% share
12,493g
227 CS · 6.9/m
oevladi123#godly
Lillia · Jungle
13 / 10 / 6
57.6% KP
39,135
30.5% share
17,214g
231 CS · 7/m
EMREYE KOYAN#TR2
Ahri · Mid
3 / 11 / 8
33.3% KP
21,814
17% share
11,470g
180 CS · 5.4/m
DIE TRYING#2 2
Zeri · ADC
12 / 12 / 8
60.6% KP
34,392
26.8% share
19,755g
318 CS · 9.6/m
kageoni#119
Lulu · Support
2 / 11 / 23
75.8% KP
9,153
7.1% share
10,801g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
