Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 44 days ago
14 / 1 / 11
K / D / A
67.6%
Kill participation
1,678.2
Damage / min
14,837g
613.5 gold / min
18
9 placed · 3 cleared
208
8.6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydilsad#000
Karma · Top
5 / 1 / 8
35.1% KP
19,231
17.4% share
11,320g
185 CS · 7.6/m
AVOID ME#999
Hecarim · Jungle
14 / 1 / 9
62.2% KP
25,177
22.8% share
14,273g
224 CS · 9.3/m
Hamza#Cengz
Syndra · Mid
2 / 9 / 3
13.5% KP
16,931
15.4% share
9,119g
202 CS · 8.4/m
geto#zxc
Ezreal · ADC
14 / 1 / 11
67.6% KP
40,585
36.8% share
14,837g
208 CS · 8.6/m
xasta#1996
Leona · Support
2 / 2 / 14
43.2% KP
8,329
7.6% share
8,372g
37 CS · 1.5/m
Red side
DefeatDemirBükücü#Tr41
Renekton · Top
2 / 10 / 0
14.3% KP
6,736
11.2% share
6,710g
106 CS · 4.4/m
ccmmeed#TR1
Ekko · Jungle
4 / 7 / 4
57.1% KP
14,132
23.4% share
9,977g
139 CS · 5.7/m
InLHNQniK06hPi9Z#TRTR
Yone · Mid
6 / 5 / 0
42.9% KP
20,291
33.7% share
9,872g
218 CS · 9/m
ishouldhaveletyo#uknow
Aphelios · ADC
1 / 11 / 4
35.7% KP
12,481
20.7% share
7,239g
126 CS · 5.2/m
imagine a legend#00100
Lulu · Support
1 / 4 / 7
57.1% KP
6,648
11% share
6,209g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
