Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twitch
Victory
Ranked Solo/Duo · 44 days ago
19 / 5 / 6
K / D / A
61%
Kill participation
1,664.7
Damage / min
19,225g
560.2 gold / min
49
14 placed · 12 cleared
283
8.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKanarya#kuş
Anivia · Top
2 / 11 / 5
31.8% KP
33,654
21.4% share
12,065g
209 CS · 6.1/m
2012#null
Qiyana · Jungle
6 / 9 / 8
63.6% KP
39,104
24.9% share
17,913g
228 CS · 6.6/m
CH4NGYUNPIJU#4444
Vel'Koz · Mid
8 / 3 / 5
59.1% KP
42,032
26.8% share
13,824g
245 CS · 7.1/m
Li Lenzü#Krsta
Jhin · ADC
5 / 8 / 7
54.5% KP
30,036
19.1% share
14,009g
252 CS · 7.3/m
Charmie#lynn
Nami · Support
1 / 10 / 11
54.5% KP
12,287
7.8% share
8,532g
30 CS · 0.9/m
Red side
Victoryseviyorsanmıştım#1111
Mordekaiser · Top
9 / 6 / 10
46.3% KP
38,715
24.5% share
13,020g
185 CS · 5.4/m
Ryke#5757
Cho'Gath · Jungle
10 / 4 / 7
41.5% KP
27,865
17.6% share
15,803g
278 CS · 8.1/m
InsertIn#356
Syndra · Mid
2 / 6 / 11
31.7% KP
25,950
16.4% share
12,401g
250 CS · 7.3/m
geto#zxc
Twitch · ADC
19 / 5 / 6
61% KP
57,126
36.1% share
19,225g
283 CS · 8.2/m
imagine a legend#00100
Lulu · Support
1 / 1 / 30
75.6% KP
8,396
5.3% share
11,858g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
