Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 43 days ago
2 / 12 / 9
K / D / A
36.7%
Kill participation
630.6
Damage / min
8,789g
305 gold / min
16
7 placed · 4 cleared
173
6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdevil evil#dark
Qiyana · Top
6 / 7 / 7
43.3% KP
18,338
18% share
11,304g
169 CS · 5.9/m
Asimo#TR5
Karthus · Jungle
15 / 12 / 10
83.3% KP
45,372
44.4% share
18,316g
246 CS · 8.5/m
geto#zxc
Orianna · Mid
2 / 12 / 9
36.7% KP
18,172
17.8% share
8,789g
173 CS · 6/m
kick spacterlol#ad1
Zeri · ADC
1 / 10 / 7
26.7% KP
11,252
11% share
11,977g
242 CS · 8.4/m
光之皇帝#CHN
Yuumi · Support
6 / 7 / 16
73.3% KP
8,969
8.8% share
10,181g
10 CS · 0.3/m
Red side
VictoryLiasmos#TR1
Ambessa · Top
10 / 7 / 7
35.4% KP
32,162
29.2% share
14,531g
197 CS · 6.8/m
OMG William#TR1
Viego · Jungle
7 / 6 / 7
29.2% KP
13,476
12.2% share
14,067g
239 CS · 8.3/m
InsertIn#356
Syndra · Mid
9 / 4 / 11
41.7% KP
21,257
19.3% share
14,786g
217 CS · 7.5/m
lin#Naoya
Kai'Sa · ADC
18 / 10 / 14
66.7% KP
34,925
31.7% share
19,521g
214 CS · 7.4/m
Coverit#TOXIC
Alistar · Support
4 / 3 / 24
58.3% KP
8,471
7.7% share
10,671g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
