Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twitch
Victory
Ranked Solo/Duo · 42 days ago
7 / 3 / 13
K / D / A
52.6%
Kill participation
847.2
Damage / min
13,767g
510.5 gold / min
13
10 placed · 1 cleared
207
7.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMS PapaZ#MSQ
Sejuani · Top
1 / 7 / 8
23.7% KP
16,476
14.1% share
9,579g
181 CS · 6.7/m
cantankerous#hwr
Jarvan IV · Jungle
13 / 5 / 10
60.5% KP
32,779
28% share
15,843g
230 CS · 8.5/m
CùteMidoriya#TR1
Ahri · Mid
9 / 6 / 6
39.5% KP
27,975
23.9% share
12,462g
191 CS · 7.1/m
geto#zxc
Twitch · ADC
7 / 3 / 13
52.6% KP
22,846
19.5% share
13,767g
207 CS · 7.7/m
OziBey#TR1
Mel · Support
8 / 5 / 8
42.1% KP
17,019
14.5% share
10,121g
42 CS · 1.6/m
Red side
DefeatStymphalos#0001
Fiora · Top
9 / 7 / 1
38.5% KP
27,528
33.6% share
12,674g
235 CS · 8.7/m
xqlol#313
Qiyana · Jungle
6 / 6 / 2
30.8% KP
14,420
17.6% share
13,028g
205 CS · 7.6/m
Iygnvi#zxc
Sylas · Mid
4 / 9 / 4
30.8% KP
16,355
20% share
9,041g
157 CS · 5.8/m
kick spacterlol#ad1
Zeri · ADC
4 / 7 / 2
23.1% KP
17,133
20.9% share
12,313g
228 CS · 8.5/m
FlyHigh#CHILL
Thresh · Support
3 / 9 / 9
46.2% KP
6,380
7.8% share
8,362g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
