Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 42 days ago
18 / 5 / 12
K / D / A
68.2%
Kill participation
1,866.6
Damage / min
19,853g
696.2 gold / min
25
11 placed · 3 cleared
253
8.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdengim değilsin#ozzy
Zoe · Top
11 / 7 / 7
60% KP
30,792
34.6% share
12,734g
199 CS · 7/m
ProMertt#TR1
Nocturne · Jungle
4 / 7 / 7
36.7% KP
12,449
14% share
9,449g
143 CS · 5/m
Zeptum#EJ151
Locke · Mid
6 / 8 / 4
33.3% KP
13,234
14.9% share
11,616g
175 CS · 6.1/m
Michael Olise#1700
Lucian · ADC
5 / 11 / 6
36.7% KP
17,398
19.6% share
13,130g
238 CS · 8.3/m
κoтoуяlm乙#1998
Bard · Support
4 / 11 / 11
50% KP
15,115
17% share
8,410g
22 CS · 0.8/m
Red side
VictoryKyorashi#916
Yasuo · Top
2 / 11 / 15
38.6% KP
15,657
12.7% share
11,247g
190 CS · 6.7/m
fulasui#Envy
Naafiri · Jungle
6 / 8 / 8
31.8% KP
14,841
12% share
12,239g
212 CS · 7.4/m
0129853202155925#99999
Sylas · Mid
15 / 1 / 9
54.5% KP
30,837
24.9% share
14,715g
199 CS · 7/m
geto#zxc
Ezreal · ADC
18 / 5 / 12
68.2% KP
53,230
43% share
19,853g
253 CS · 8.9/m
Anchovy#TNR
Rell · Support
3 / 6 / 26
65.9% KP
9,129
7.4% share
10,187g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
