Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 42 days ago
8 / 6 / 9
K / D / A
58.6%
Kill participation
779.9
Damage / min
15,285g
561.9 gold / min
34
10 placed · 9 cleared
232
8.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAlpCaglarss#randm
Camille · Top
2 / 6 / 3
23.8% KP
15,901
17.5% share
9,288g
189 CS · 6.9/m
I Dont Play Fair#Void
Shaco · Jungle
7 / 2 / 5
57.1% KP
23,597
26% share
11,157g
180 CS · 6.6/m
dc gg outplay#OUT
Syndra · Mid
3 / 5 / 5
38.1% KP
21,024
23.2% share
11,008g
208 CS · 7.6/m
BURAK#ayak2
Yunara · ADC
9 / 6 / 5
66.7% KP
24,907
27.4% share
14,101g
240 CS · 8.8/m
PAMPAL#177
Rell · Support
0 / 10 / 14
66.7% KP
5,363
5.9% share
7,277g
19 CS · 0.7/m
Red side
VictorySetaou#人之魂
Fiddlesticks · Top
4 / 5 / 10
48.3% KP
17,683
19.7% share
8,598g
121 CS · 4.4/m
ICE HOTEL#1943
Graves · Jungle
7 / 1 / 8
51.7% KP
18,499
20.6% share
13,846g
254 CS · 9.3/m
Alex Mercer#1v9
Kassadin · Mid
8 / 4 / 10
62.1% KP
25,043
27.8% share
12,675g
238 CS · 8.8/m
geto#zxc
Tristana · ADC
8 / 6 / 9
58.6% KP
21,213
23.6% share
15,285g
232 CS · 8.5/m
Larte#TR1
Alistar · Support
2 / 5 / 24
89.7% KP
7,492
8.3% share
8,513g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
