Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Victory
Ranked Solo/Duo · 41 days ago
13 / 8 / 8
K / D / A
41.2%
Kill participation
1,091.4
Damage / min
17,914g
547.8 gold / min
29
15 placed · 4 cleared
261
8 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatölmemiistemezsin#420
Gwen · Top
13 / 7 / 5
47.4% KP
27,772
23.4% share
17,859g
262 CS · 8/m
ッッッッッaッyッwッッッッッ#3ッ6ッ9
Talon · Jungle
10 / 7 / 10
52.6% KP
31,750
26.7% share
17,583g
267 CS · 8.2/m
SANSARSALVO18#Finn
Viktor · Mid
4 / 12 / 11
39.5% KP
28,997
24.4% share
12,150g
219 CS · 6.7/m
Michael Olise#1700
Lucian · ADC
5 / 14 / 6
28.9% KP
22,965
19.3% share
15,213g
277 CS · 8.5/m
TroopEl#2428
Thresh · Support
6 / 11 / 4
26.3% KP
7,314
6.2% share
9,834g
45 CS · 1.4/m
Red side
VictoryBob Marley#YTB
K'Sante · Top
4 / 10 / 10
27.5% KP
24,203
16.8% share
14,253g
257 CS · 7.9/m
azizdlds#1903
Graves · Jungle
22 / 7 / 6
54.9% KP
36,455
25.3% share
20,459g
250 CS · 7.6/m
Java#Tr2
Syndra · Mid
10 / 7 / 9
37.3% KP
35,529
24.6% share
16,072g
219 CS · 6.7/m
geto#zxc
Xayah · ADC
13 / 8 / 8
41.2% KP
35,688
24.7% share
17,914g
261 CS · 8/m
Récupérer#00000
Morgana · Support
2 / 6 / 24
51% KP
12,324
8.5% share
11,744g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
