Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 41 days ago
13 / 4 / 6
K / D / A
57.6%
Kill participation
943.7
Damage / min
15,911g
638.1 gold / min
31
10 placed · 9 cleared
236
9.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWonder of U#1763
Malphite · Top
1 / 5 / 6
36.8% KP
15,760
19.6% share
8,863g
187 CS · 7.5/m
xCOLORSAFTERDARK#LW1
Hecarim · Jungle
7 / 5 / 5
63.2% KP
14,053
17.5% share
12,027g
195 CS · 7.8/m
FlyHigh#CHILL
Vex · Mid
4 / 7 / 0
21.1% KP
20,683
25.7% share
9,038g
188 CS · 7.5/m
261437#www
Caitlyn · ADC
6 / 7 / 8
73.7% KP
26,187
32.6% share
12,638g
227 CS · 9.1/m
babydoll#707
Soraka · Support
1 / 9 / 14
78.9% KP
3,671
4.6% share
7,188g
25 CS · 1/m
Red side
Victoryölmemiistemezsin#420
Gwen · Top
4 / 5 / 3
21.2% KP
18,885
20.1% share
11,501g
218 CS · 8.7/m
cantankerous#hwr
Sylas · Jungle
8 / 4 / 7
45.5% KP
17,696
18.9% share
13,011g
186 CS · 7.5/m
Java#Tr2
Yone · Mid
7 / 3 / 9
48.5% KP
19,559
20.8% share
11,798g
188 CS · 7.5/m
geto#zxc
Varus · ADC
13 / 4 / 6
57.6% KP
23,530
25.1% share
15,911g
236 CS · 9.5/m
ristretto abuser#yasn
Bard · Support
1 / 3 / 19
60.6% KP
14,140
15.1% share
8,750g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
