Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 41 days ago
12 / 11 / 14
K / D / A
63.4%
Kill participation
1,240.8
Damage / min
22,112g
600.3 gold / min
37
12 placed · 9 cleared
316
8.6 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEyvallahsız#0000
Malphite · Top
6 / 6 / 20
43.3% KP
29,436
13.3% share
14,038g
188 CS · 5.1/m
Eylüle Aşığım#0606
Graves · Jungle
20 / 5 / 16
60% KP
69,210
31.3% share
24,215g
351 CS · 9.5/m
retired toplane#top
Orianna · Mid
17 / 9 / 18
58.3% KP
56,845
25.7% share
19,088g
292 CS · 7.9/m
yasemin allen#TR0
Qiyana · ADC
10 / 15 / 15
41.7% KP
39,107
17.7% share
14,876g
156 CS · 4.2/m
ristretto abuser#yasn
Bard · Support
7 / 7 / 34
68.3% KP
26,370
11.9% share
14,792g
38 CS · 1/m
Red side
DefeatSaki#Medic
Aurelion Sol · Top
8 / 13 / 9
41.5% KP
27,634
19.1% share
13,489g
172 CS · 4.7/m
xCOLORSAFTERDARK#LW1
Hecarim · Jungle
6 / 7 / 10
39% KP
18,077
12.5% share
15,304g
269 CS · 7.3/m
mgk1#abode
Ahri · Mid
14 / 19 / 6
48.8% KP
40,451
27.9% share
15,917g
246 CS · 6.7/m
geto#zxc
Yunara · ADC
12 / 11 / 14
63.4% KP
45,703
31.6% share
22,112g
316 CS · 8.6/m
Kckarakus#Kar
Alistar · Support
1 / 10 / 23
58.5% KP
12,972
9% share
10,957g
47 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
