Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 40 days ago
3 / 6 / 1
K / D / A
33.3%
Kill participation
638
Damage / min
10,537g
393.7 gold / min
10
7 placed · 2 cleared
244
9.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatölmemiistemezsin#420
Ambessa · Top
5 / 4 / 1
50% KP
14,747
24.3% share
10,883g
230 CS · 8.6/m
fdlkrby#TR1
Warwick · Jungle
1 / 7 / 0
8.3% KP
8,073
13.3% share
8,138g
154 CS · 5.8/m
Alex Mercer#1v9
Kassadin · Mid
3 / 3 / 1
33.3% KP
12,591
20.7% share
9,791g
191 CS · 7.1/m
geto#zxc
Sivir · ADC
3 / 6 / 1
33.3% KP
17,076
28.1% share
10,537g
244 CS · 9.1/m
akiru#1110
Karma · Support
0 / 6 / 6
50% KP
8,220
13.5% share
6,448g
18 CS · 0.7/m
Red side
VictoryLARPLARPSAHUR#oushi
Riven · Top
6 / 4 / 3
34.6% KP
16,109
16% share
12,846g
224 CS · 8.4/m
Kyro226#babag
Shyvana · Jungle
7 / 1 / 7
53.8% KP
16,728
16.6% share
13,541g
256 CS · 9.6/m
Java#Tr2
Ahri · Mid
6 / 1 / 10
61.5% KP
27,687
27.5% share
11,731g
242 CS · 9/m
şapşal pampa#silly
Kog'Maw · ADC
6 / 5 / 9
57.7% KP
30,820
30.6% share
12,265g
230 CS · 8.6/m
ilomilo#sera
Nami · Support
1 / 1 / 17
69.2% KP
9,211
9.2% share
8,047g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
