Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 39 days ago
3 / 7 / 6
K / D / A
40.9%
Kill participation
461
Damage / min
9,314g
343.7 gold / min
17
10 placed · 4 cleared
151
5.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKhaslana#Kaos
Irelia · Top
7 / 12 / 1
36.4% KP
19,299
25.7% share
10,072g
179 CS · 6.6/m
Phobie#Kid
Hecarim · Jungle
9 / 4 / 5
63.6% KP
21,095
28.1% share
13,309g
215 CS · 7.9/m
geto#zxc
Annie · Mid
3 / 7 / 6
40.9% KP
12,493
16.7% share
9,314g
151 CS · 5.6/m
Urnerai#5047
Ashe · ADC
2 / 3 / 7
40.9% KP
16,415
21.9% share
12,464g
215 CS · 7.9/m
Skeer#Felix
Yuumi · Support
1 / 3 / 9
45.5% KP
5,718
7.6% share
7,064g
23 CS · 0.8/m
Red side
Victorytrue dmg#TR1
Camille · Top
9 / 7 / 1
34.5% KP
22,078
25.7% share
12,376g
215 CS · 7.9/m
APONUNANAYABASAN#BEKO
Kayn · Jungle
10 / 2 / 10
69% KP
28,301
32.9% share
14,158g
225 CS · 8.3/m
witwicky#tosik
Viktor · Mid
7 / 7 / 5
41.4% KP
17,229
20% share
13,178g
225 CS · 8.3/m
KingAce#TR1
Caitlyn · ADC
3 / 4 / 9
41.4% KP
13,328
15.5% share
11,304g
207 CS · 7.6/m
tight#kitty
Seraphine · Support
0 / 2 / 14
48.3% KP
5,125
6% share
7,357g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
