Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Defeat
Ranked Solo/Duo · 39 days ago
13 / 11 / 11
K / D / A
70.6%
Kill participation
1,083.9
Damage / min
17,325g
598.4 gold / min
15
11 placed · 4 cleared
251
8.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI Dont Play Fair#Void
Ornn · Top
2 / 6 / 7
26.5% KP
13,729
13.6% share
9,880g
201 CS · 6.9/m
Karray#1414
Locke · Jungle
10 / 10 / 7
50% KP
15,009
14.9% share
11,794g
143 CS · 4.9/m
Nöroşirurji#0000
Viktor · Mid
3 / 8 / 7
29.4% KP
25,461
25.3% share
10,348g
203 CS · 7/m
geto#zxc
Xayah · ADC
13 / 11 / 11
70.6% KP
31,378
31.2% share
17,325g
251 CS · 8.7/m
Medusahmet#TR1
Pyke · Support
6 / 7 / 18
70.6% KP
15,039
14.9% share
9,951g
44 CS · 1.5/m
Red side
VictoryİCanBuLAT#CARRY
Vayne · Top
4 / 7 / 5
21.4% KP
27,571
19.9% share
11,462g
209 CS · 7.2/m
ccmmeed#TR1
Sylas · Jungle
11 / 5 / 6
40.5% KP
27,580
19.9% share
15,119g
222 CS · 7.7/m
Puca#ali
Qiyana · Mid
18 / 2 / 8
61.9% KP
44,440
32.1% share
19,008g
259 CS · 8.9/m
KicktvVoddik#kcip
Jinx · ADC
6 / 16 / 11
40.5% KP
29,751
21.5% share
15,191g
221 CS · 7.6/m
Récupérer#00000
Milio · Support
3 / 4 / 26
69% KP
9,268
6.7% share
10,510g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
