Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 38 days ago
0 / 12 / 4
K / D / A
22.2%
Kill participation
522.5
Damage / min
7,542g
331.3 gold / min
15
7 placed · 3 cleared
157
6.9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpuerdives#yln
Warwick · Top
6 / 2 / 2
44.4% KP
17,393
27.4% share
10,135g
187 CS · 8.2/m
Salieri#3159
Zac · Jungle
4 / 3 / 6
55.6% KP
9,866
15.6% share
9,506g
147 CS · 6.5/m
SloasGG#olaf
Olaf · Mid
6 / 9 / 2
44.4% KP
18,453
29.1% share
10,432g
190 CS · 8.3/m
geto#zxc
Jinx · ADC
0 / 12 / 4
22.2% KP
11,896
18.8% share
7,542g
157 CS · 6.9/m
if i die#999
Karma · Support
2 / 6 / 5
38.9% KP
5,764
9.1% share
6,242g
20 CS · 0.9/m
Red side
VictoryLARPLARPSAHUR#oushi
Singed · Top
1 / 5 / 4
15.6% KP
13,809
15.5% share
9,301g
233 CS · 10.2/m
selomanyak#0061
Diana · Jungle
4 / 5 / 6
31.3% KP
11,532
12.9% share
9,795g
178 CS · 7.8/m
Gatezet#EUW
Locke · Mid
9 / 4 / 2
34.4% KP
15,938
17.8% share
9,009g
141 CS · 6.2/m
Eneirys#ALYS
Xayah · ADC
17 / 2 / 7
75% KP
41,548
46.5% share
17,090g
250 CS · 11/m
Etlnss#ETL
Milio · Support
1 / 2 / 26
84.4% KP
6,522
7.3% share
9,168g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
