Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 38 days ago
6 / 12 / 8
K / D / A
43.8%
Kill participation
778.1
Damage / min
15,339g
461.8 gold / min
22
13 placed · 3 cleared
217
6.5 CS / min
Objective control
1
Dragons
2
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatODTÜLÜ TIPÇI#METU
Orianna · Top
3 / 3 / 7
31.3% KP
13,419
11.6% share
11,332g
239 CS · 7.2/m
Nevir#pump
Naafiri · Jungle
17 / 9 / 4
65.6% KP
40,323
34.9% share
18,276g
219 CS · 6.6/m
if i die#999
Syndra · Mid
3 / 6 / 4
21.9% KP
20,621
17.8% share
12,697g
249 CS · 7.5/m
geto#zxc
Jhin · ADC
6 / 12 / 8
43.8% KP
25,846
22.3% share
15,339g
217 CS · 6.5/m
hizjs#000
Vel'Koz · Support
3 / 10 / 11
43.8% KP
15,484
13.4% share
10,187g
54 CS · 1.6/m
Red side
Victory3 ff#BABA
Cassiopeia · Top
4 / 4 / 3
17.5% KP
14,946
12.4% share
13,281g
277 CS · 8.3/m
brainrot31#XDD
Elise · Jungle
7 / 6 / 12
47.5% KP
14,206
11.7% share
14,996g
232 CS · 7/m
Alex Mercer#1v9
Kassadin · Mid
20 / 3 / 8
70% KP
49,497
40.9% share
21,490g
260 CS · 7.8/m
furkenju#frkn
Aphelios · ADC
7 / 8 / 9
40% KP
27,774
23% share
15,950g
291 CS · 8.8/m
Etlnss#ETL
Seraphine · Support
2 / 11 / 21
57.5% KP
14,583
12.1% share
10,926g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
