Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 38 days ago
6 / 10 / 2
K / D / A
36.4%
Kill participation
763.5
Damage / min
11,701g
427 gold / min
24
9 placed · 4 cleared
195
7.1 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLARPLARPSAHUR#oushi
Singed · Top
2 / 7 / 4
27.3% KP
17,176
19.8% share
9,539g
218 CS · 8/m
brainrot31#XDD
Shaco · Jungle
3 / 3 / 7
45.5% KP
17,542
20.3% share
10,283g
189 CS · 6.9/m
Shigaraki#MRT
Mel · Mid
11 / 6 / 3
63.6% KP
26,015
30% share
12,933g
219 CS · 8/m
geto#zxc
Kalista · ADC
6 / 10 / 2
36.4% KP
20,921
24.2% share
11,701g
195 CS · 7.1/m
roxrite#alwys
Braum · Support
0 / 8 / 8
36.4% KP
4,929
5.7% share
6,292g
22 CS · 0.8/m
Red side
Victoryyunik#00001
K'Sante · Top
5 / 4 / 10
44.1% KP
21,333
20.3% share
11,602g
216 CS · 7.9/m
devil evil#dark
Qiyana · Jungle
6 / 7 / 7
38.2% KP
16,745
16% share
11,522g
174 CS · 6.4/m
sakasiz#saka
Ahri · Mid
6 / 3 / 8
41.2% KP
19,762
18.8% share
11,467g
215 CS · 7.8/m
angel sinner#4 3
Tristana · ADC
16 / 6 / 4
58.8% KP
41,061
39.2% share
17,370g
263 CS · 9.6/m
dealio#999
Milio · Support
1 / 2 / 24
73.5% KP
5,964
5.7% share
8,957g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
