Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 38 days ago
14 / 4 / 9
K / D / A
67.6%
Kill participation
1,381.8
Damage / min
18,075g
690.3 gold / min
25
11 placed · 5 cleared
256
9.8 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryliathinee#fan
Aatrox · Top
4 / 7 / 9
38.2% KP
16,516
17.4% share
10,427g
153 CS · 5.8/m
HideBehind#TR1
Evelynn · Jungle
11 / 3 / 9
58.8% KP
19,507
20.5% share
13,304g
180 CS · 6.9/m
schizophrenia#AURA
Syndra · Mid
2 / 8 / 6
23.5% KP
16,791
17.7% share
10,397g
207 CS · 7.9/m
geto#zxc
Tristana · ADC
14 / 4 / 9
67.6% KP
36,180
38.1% share
18,075g
256 CS · 9.8/m
ProMertt#TR1
Maokai · Support
3 / 6 / 10
38.2% KP
6,090
6.4% share
8,870g
34 CS · 1.3/m
Red side
DefeatMichonne#666
Yone · Top
6 / 9 / 4
35.7% KP
22,940
28% share
11,142g
180 CS · 6.9/m
Unstable4#Loser
Warwick · Jungle
7 / 5 / 3
35.7% KP
10,861
13.3% share
10,465g
162 CS · 6.2/m
Rule of Thirds#333
Locke · Mid
10 / 8 / 1
39.3% KP
24,542
30% share
13,436g
199 CS · 7.6/m
carlos alcaraz#038
Sivir · ADC
3 / 9 / 8
39.3% KP
16,209
19.8% share
12,087g
227 CS · 8.7/m
güçlübottom#1516
Yuumi · Support
2 / 3 / 14
57.1% KP
7,352
9% share
7,607g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
