Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 37 days ago
4 / 15 / 5
K / D / A
33.3%
Kill participation
646.6
Damage / min
13,735g
395.6 gold / min
17
11 placed · 2 cleared
270
7.8 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAshborn#22222
Yone · Top
0 / 7 / 6
14.6% KP
13,177
9.4% share
10,571g
222 CS · 6.4/m
selim#hsö
Viego · Jungle
19 / 4 / 4
56.1% KP
25,253
18% share
18,558g
269 CS · 7.7/m
tight#kitty
Tristana · Mid
4 / 6 / 7
26.8% KP
20,000
14.2% share
15,200g
304 CS · 8.8/m
adrian agreste#arwia
Lux · ADC
11 / 6 / 19
73.2% KP
45,237
32.2% share
17,036g
257 CS · 7.4/m
Hilal YeIekçi#twerk
Zoe · Support
7 / 4 / 29
87.8% KP
36,819
26.2% share
13,156g
56 CS · 1.6/m
Red side
Defeatgorilla5600x#1453
Darius · Top
7 / 3 / 3
37% KP
23,363
22.6% share
13,874g
269 CS · 7.7/m
Rafilia#142
Lee Sin · Jungle
11 / 4 / 5
59.3% KP
22,148
21.4% share
16,171g
258 CS · 7.4/m
Doin#Sama
Viktor · Mid
5 / 8 / 5
37% KP
27,332
26.4% share
12,006g
238 CS · 6.9/m
geto#zxc
Sivir · ADC
4 / 15 / 5
33.3% KP
22,448
21.7% share
13,735g
270 CS · 7.8/m
İÇERİM ŞARABI#NTC
Nautilus · Support
0 / 11 / 10
37% KP
8,164
7.9% share
8,184g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
