Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 37 days ago
19 / 8 / 4
K / D / A
42.6%
Kill participation
1,842.5
Damage / min
18,832g
587.6 gold / min
30
14 placed · 7 cleared
256
8 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryÜfürükçü#Kog
Kog'Maw · Top
12 / 12 / 4
29.6% KP
54,850
30.9% share
15,395g
208 CS · 6.5/m
Kingcan32#TR1
Sylas · Jungle
15 / 2 / 4
35.2% KP
27,999
15.8% share
18,028g
294 CS · 9.2/m
Shigaraki#MRT
Locke · Mid
8 / 8 / 3
20.4% KP
28,279
15.9% share
13,761g
228 CS · 7.1/m
geto#zxc
Tristana · ADC
19 / 8 / 4
42.6% KP
59,053
33.2% share
18,832g
256 CS · 8/m
プンプン#おやすみお
Milio · Support
0 / 3 / 30
55.6% KP
7,521
4.2% share
11,696g
25 CS · 0.8/m
Red side
Defeaterinc gercek#88888
Tryndamere · Top
5 / 10 / 7
36.4% KP
28,359
22.6% share
13,832g
248 CS · 7.7/m
Altis#TR2
Kha'Zix · Jungle
10 / 9 / 2
36.4% KP
27,885
22.2% share
14,200g
188 CS · 5.9/m
Alex Mercer#1v9
Vladimir · Mid
11 / 8 / 2
39.4% KP
36,029
28.7% share
14,285g
202 CS · 6.3/m
Korigato#Gato
Jhin · ADC
5 / 11 / 10
45.5% KP
22,429
17.8% share
14,923g
261 CS · 8.1/m
Nehmir1#NEH
Seraphine · Support
2 / 16 / 8
30.3% KP
11,004
8.8% share
9,717g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
