Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Victory
Ranked Solo/Duo · 37 days ago
11 / 6 / 8
K / D / A
43.2%
Kill participation
1,046.2
Damage / min
16,412g
552.9 gold / min
25
10 placed · 7 cleared
262
8.8 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPhobie#Kid
Fiora · Top
8 / 5 / 4
27.3% KP
22,784
20.5% share
14,739g
265 CS · 8.9/m
Altis#TR2
Jarvan IV · Jungle
6 / 4 / 17
52.3% KP
19,692
17.7% share
15,017g
234 CS · 7.9/m
Dazzle fun acc#RLY
LeBlanc · Mid
16 / 5 / 6
50% KP
32,576
29.3% share
13,227g
174 CS · 5.9/m
geto#zxc
Xayah · ADC
11 / 6 / 8
43.2% KP
31,055
28% share
16,412g
262 CS · 8.8/m
Urnerai#5047
Soraka · Support
3 / 7 / 18
47.7% KP
4,926
4.4% share
9,031g
15 CS · 0.5/m
Red side
Defeatexile#サムライ
Yone · Top
4 / 11 / 2
22.2% KP
18,591
18.1% share
10,850g
227 CS · 7.6/m
trying#new
Graves · Jungle
12 / 6 / 8
74.1% KP
30,711
29.9% share
16,405g
220 CS · 7.4/m
Java#Tr2
Viktor · Mid
8 / 8 / 10
66.7% KP
27,384
26.7% share
12,321g
214 CS · 7.2/m
Hayalet Komiser#2307
Jinx · ADC
3 / 12 / 10
48.1% KP
16,960
16.5% share
11,418g
196 CS · 6.6/m
プンプン#おやすみお
Janna · Support
0 / 7 / 16
59.3% KP
8,952
8.7% share
8,339g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
