Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 36 days ago
8 / 7 / 9
K / D / A
40.5%
Kill participation
1,085.9
Damage / min
16,751g
485.5 gold / min
30
11 placed · 3 cleared
310
9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDefiant#kled
Kled · Top
11 / 6 / 12
54.8% KP
37,615
24.5% share
18,752g
266 CS · 7.7/m
Sakin#WOW
Kha'Zix · Jungle
9 / 14 / 14
54.8% KP
33,356
21.7% share
17,024g
215 CS · 6.2/m
Mccree#BLC
Kassadin · Mid
13 / 6 / 7
47.6% KP
38,981
25.4% share
17,813g
225 CS · 6.5/m
geto#zxc
Lucian · ADC
8 / 7 / 9
40.5% KP
37,462
24.4% share
16,751g
310 CS · 9/m
kai#zeref
Milio · Support
1 / 4 / 24
59.5% KP
6,041
3.9% share
9,754g
23 CS · 0.7/m
Red side
DefeatCùteMidoriya#TR1
Fiora · Top
10 / 10 / 4
37.8% KP
49,127
28.9% share
16,949g
243 CS · 7/m
Meteûs#TR1
Shyvana · Jungle
13 / 8 / 9
59.5% KP
42,742
25.2% share
18,766g
237 CS · 6.9/m
SharpAID#TR1
Viktor · Mid
8 / 5 / 14
59.5% KP
44,883
26.4% share
17,067g
270 CS · 7.8/m
adrian agreste#arwia
Seraphine · ADC
4 / 8 / 16
54.1% KP
20,004
11.8% share
14,070g
213 CS · 6.2/m
Hilal YeIekçi#twerk
Bard · Support
2 / 11 / 9
29.7% KP
13,058
7.7% share
9,598g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
