Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 36 days ago
5 / 4 / 9
K / D / A
73.7%
Kill participation
1,179.6
Damage / min
13,291g
525.7 gold / min
11
8 placed · 1 cleared
240
9.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat777#TEKK
Akali · Top
9 / 2 / 0
47.4% KP
14,008
18.5% share
11,791g
211 CS · 8.3/m
lmkansiz#Оля
Qiyana · Jungle
0 / 5 / 8
42.1% KP
15,888
21% share
9,536g
170 CS · 6.7/m
cok ezigim#1111
Veigar · Mid
1 / 12 / 1
10.5% KP
7,716
10.2% share
6,922g
130 CS · 5.1/m
geto#zxc
Lucian · ADC
5 / 4 / 9
73.7% KP
29,823
39.3% share
13,291g
240 CS · 9.5/m
curse#9 6
Nami · Support
4 / 7 / 9
68.4% KP
8,396
11.1% share
8,312g
27 CS · 1.1/m
Red side
Victorykrebya#4194
Dr. Mundo · Top
1 / 3 / 2
10% KP
13,721
17.3% share
8,656g
190 CS · 7.5/m
Hasmım Yaşamaz#Eto
Taliyah · Jungle
6 / 5 / 5
36.7% KP
16,542
20.9% share
11,566g
193 CS · 7.6/m
durumlar vahim#1234
Zed · Mid
13 / 1 / 2
50% KP
23,799
30.1% share
16,242g
230 CS · 9.1/m
zaferlol#333
Tristana · ADC
10 / 3 / 2
40% KP
18,872
23.8% share
15,808g
281 CS · 11.1/m
furkenju#frkn
Thresh · Support
0 / 7 / 10
33.3% KP
6,220
7.9% share
7,203g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
