Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 36 days ago
18 / 6 / 6
K / D / A
60%
Kill participation
1,336.3
Damage / min
16,736g
654.6 gold / min
12
8 placed · 1 cleared
234
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDazzle fun acc#RLY
Malphite · Top
2 / 8 / 4
30% KP
11,679
16.4% share
7,437g
131 CS · 5.1/m
lemby#xxxx
Lee Sin · Jungle
5 / 6 / 3
40% KP
10,710
15.1% share
9,969g
153 CS · 6/m
Iygnvi2#1723
Locke · Mid
10 / 3 / 2
60% KP
20,330
28.6% share
12,993g
211 CS · 8.3/m
Kicktv PyrisT#123
Vayne · ADC
0 / 13 / 4
20% KP
9,716
13.7% share
8,741g
174 CS · 6.8/m
Fuji#富士山
Swain · Support
3 / 10 / 6
45% KP
18,674
26.3% share
8,076g
54 CS · 2.1/m
Red side
VictoryRyke#5757
Cho'Gath · Top
6 / 3 / 7
32.5% KP
23,569
20.4% share
10,206g
188 CS · 7.4/m
Nâ Bluê#x1xx
Jayce · Jungle
10 / 3 / 11
52.5% KP
31,065
26.9% share
15,940g
240 CS · 9.4/m
kronzy#lol
Galio · Mid
4 / 4 / 8
30% KP
18,191
15.8% share
10,057g
169 CS · 6.6/m
geto#zxc
Tristana · ADC
18 / 6 / 6
60% KP
34,164
29.6% share
16,736g
234 CS · 9.2/m
Akai me no XaXa#SOL
Thresh · Support
2 / 5 / 22
60% KP
8,449
7.3% share
8,869g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
