Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Defeat
Ranked Solo/Duo · 35 days ago
3 / 7 / 4
K / D / A
41.2%
Kill participation
581.7
Damage / min
9,770g
411.9 gold / min
13
5 placed · 3 cleared
195
8.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzorbadırgüzellik#11111
Jayce · Top
1 / 11 / 4
29.4% KP
18,517
21.8% share
6,976g
130 CS · 5.5/m
DH Kuashi#2504
Corki · Jungle
7 / 5 / 4
64.7% KP
14,435
17% share
10,761g
164 CS · 6.9/m
PAMPAL#177
Sylas · Mid
3 / 5 / 5
47.1% KP
22,647
26.6% share
8,170g
155 CS · 6.5/m
geto#zxc
Miss Fortune · ADC
3 / 7 / 4
41.2% KP
13,797
16.2% share
9,770g
195 CS · 8.2/m
EVETSHACOSUPEZİK#Clown
Shaco · Support
3 / 10 / 6
52.9% KP
15,610
18.4% share
7,924g
23 CS · 1/m
Red side
VictoryMichonne#666
Yone · Top
9 / 4 / 2
29.7% KP
23,586
25.1% share
11,828g
226 CS · 9.5/m
DH Ata#369
Jhin · Jungle
6 / 1 / 4
27% KP
10,656
11.3% share
11,562g
217 CS · 9.1/m
Tristana For Win#TR1
Nasus · Mid
6 / 8 / 2
21.6% KP
19,444
20.7% share
8,774g
117 CS · 4.9/m
180km#khong
Tristana · ADC
15 / 4 / 5
54.1% KP
33,887
36% share
15,511g
223 CS · 9.4/m
プンプン#おやすみお
Janna · Support
1 / 0 / 20
56.8% KP
6,558
7% share
9,225g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
