Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 35 days ago
9 / 3 / 6
K / D / A
57.7%
Kill participation
1,340.6
Damage / min
12,178g
538.8 gold / min
14
8 placed · 3 cleared
219
9.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychasing heights#RANK1
Fiora · Top
5 / 2 / 0
19.2% KP
18,172
23.6% share
11,531g
222 CS · 9.8/m
L9 kekoingiliz#UK01
Master Yi · Jungle
5 / 3 / 6
42.3% KP
6,901
9% share
10,992g
201 CS · 8.9/m
TheNightsDay#TR1
Anivia · Mid
6 / 3 / 2
30.8% KP
16,916
22% share
9,943g
184 CS · 8.1/m
geto#zxc
Lucian · ADC
9 / 3 / 6
57.7% KP
30,298
39.3% share
12,178g
219 CS · 9.7/m
プンプン#おやすみお
Milio · Support
1 / 1 / 17
69.2% KP
4,761
6.2% share
7,990g
26 CS · 1.2/m
Red side
DefeatAktilla#Sylas
Nasus · Top
1 / 4 / 2
25% KP
7,085
12.3% share
6,601g
135 CS · 6/m
The İnsâne#King
Talon · Jungle
4 / 4 / 5
75% KP
11,486
20% share
9,110g
132 CS · 5.8/m
retired toplane#top
Xerath · Mid
4 / 5 / 3
58.3% KP
25,489
44.3% share
9,100g
189 CS · 8.4/m
sevenfold#2126
Ezreal · ADC
2 / 4 / 3
41.7% KP
9,866
17.2% share
8,379g
173 CS · 7.7/m
PAMPAL#177
Rell · Support
1 / 9 / 5
50% KP
3,562
6.2% share
5,352g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
