Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 35 days ago
13 / 4 / 9
K / D / A
68.8%
Kill participation
1,311.1
Damage / min
16,611g
589 gold / min
17
10 placed · 4 cleared
256
9.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkayle1olaf1kayle#1olaf
Olaf · Top
4 / 5 / 3
21.2% KP
22,978
20.4% share
12,051g
254 CS · 9/m
korboyce#1112
Zed · Jungle
9 / 4 / 4
39.4% KP
28,158
25% share
15,355g
259 CS · 9.2/m
afedersin#0605
Qiyana · Mid
9 / 8 / 5
42.4% KP
27,339
24.3% share
11,255g
152 CS · 5.4/m
ulasreizzzz#000
Kai'Sa · ADC
8 / 10 / 4
36.4% KP
23,055
20.5% share
12,957g
221 CS · 7.8/m
tight#kitty
Janna · Support
3 / 5 / 17
60.6% KP
10,881
9.7% share
8,727g
27 CS · 1/m
Red side
VictorySARHOŞ OBEZ#2008
Gragas · Top
1 / 10 / 8
28.1% KP
20,644
18.7% share
8,315g
143 CS · 5.1/m
kazeshin#vita
Sylas · Jungle
11 / 8 / 11
68.8% KP
26,040
23.6% share
12,536g
142 CS · 5/m
Mentalist#FALL
Kayle · Mid
6 / 6 / 4
31.3% KP
22,316
20.2% share
14,995g
260 CS · 9.2/m
geto#zxc
Lucian · ADC
13 / 4 / 9
68.8% KP
36,974
33.5% share
16,611g
256 CS · 9.1/m
egme boyun#0605
Milio · Support
1 / 5 / 24
78.1% KP
4,334
3.9% share
9,238g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
