Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Defeat
Ranked Solo/Duo · 34 days ago
4 / 8 / 6
K / D / A
40%
Kill participation
1,062.1
Damage / min
10,569g
426.7 gold / min
22
8 placed · 4 cleared
195
7.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKuzgun#BACK
Tahm Kench · Top
14 / 4 / 8
61.1% KP
37,717
38.2% share
13,932g
174 CS · 7/m
DEXTER MORGAN#DEX17
Master Yi · Jungle
4 / 5 / 10
38.9% KP
11,338
11.5% share
11,888g
203 CS · 8.2/m
neyse#TrTr1
Zed · Mid
5 / 7 / 8
36.1% KP
17,144
17.4% share
9,166g
127 CS · 5.1/m
mid samira#mid
Samira · ADC
11 / 5 / 10
58.3% KP
24,801
25.1% share
13,629g
209 CS · 8.4/m
zulu enjoyer#zulu
Blitzcrank · Support
2 / 4 / 24
72.2% KP
7,699
7.8% share
8,688g
17 CS · 0.7/m
Red side
DefeatKydra#TR2
Nasus · Top
5 / 6 / 3
32% KP
16,359
17.5% share
11,680g
179 CS · 7.2/m
Dazzle fun acc#RLY
Qiyana · Jungle
8 / 4 / 8
64% KP
20,506
21.9% share
11,704g
142 CS · 5.7/m
durumlar vahim#1234
Diana · Mid
7 / 5 / 4
44% KP
20,676
22.1% share
10,596g
154 CS · 6.2/m
geto#zxc
Xayah · ADC
4 / 8 / 6
40% KP
26,305
28.1% share
10,569g
195 CS · 7.9/m
Prênses Qiyana#TR1
Nautilus · Support
1 / 13 / 11
48% KP
9,765
10.4% share
6,940g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
