Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 33 days ago
11 / 10 / 5
K / D / A
40%
Kill participation
1,087.9
Damage / min
18,885g
465 gold / min
50
17 placed · 10 cleared
296
7.3 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDostum Olmaz#TRR
Pantheon · Top
7 / 11 / 12
47.5% KP
33,009
15.2% share
12,941g
155 CS · 3.8/m
trying#new
Shyvana · Jungle
13 / 8 / 12
62.5% KP
63,247
29.1% share
19,186g
284 CS · 7/m
zoycade#zrv
Viktor · Mid
7 / 11 / 9
40% KP
61,716
28.4% share
16,091g
277 CS · 6.8/m
geto#zxc
Tristana · ADC
11 / 10 / 5
40% KP
44,188
20.3% share
18,885g
296 CS · 7.3/m
Srozzer#Riven
Milio · Support
2 / 3 / 27
72.5% KP
15,529
7.1% share
13,068g
38 CS · 0.9/m
Red side
VictoryBW NomNom#SSS
Darius · Top
10 / 8 / 12
51.2% KP
27,539
16.6% share
15,432g
209 CS · 5.1/m
SugarDaddyyyy#TR1
Cho'Gath · Jungle
7 / 6 / 16
53.5% KP
20,580
12.4% share
14,933g
229 CS · 5.6/m
Sin#044
Lucian · Mid
12 / 12 / 13
58.1% KP
49,372
29.7% share
22,898g
383 CS · 9.4/m
ristretto abuser#yasn
Xerath · ADC
10 / 9 / 14
55.8% KP
56,445
34% share
21,456g
342 CS · 8.4/m
arzhel#yesil
Nami · Support
4 / 6 / 29
76.7% KP
12,268
7.4% share
14,385g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
