Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 33 days ago
2 / 10 / 11
K / D / A
35.1%
Kill participation
624.7
Damage / min
12,822g
392.1 gold / min
26
11 placed · 7 cleared
267
8.2 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMichonne#666
Jax · Top
9 / 6 / 2
28.2% KP
16,739
14.4% share
15,486g
279 CS · 8.5/m
197#777
Talon · Jungle
9 / 7 / 6
38.5% KP
34,603
29.8% share
15,275g
221 CS · 6.8/m
Kızarmış Tavuk#Yerim
Ekko · Mid
6 / 10 / 9
38.5% KP
27,211
23.4% share
14,664g
216 CS · 6.6/m
sevenfold#2126
Kalista · ADC
14 / 6 / 15
74.4% KP
27,565
23.7% share
20,466g
321 CS · 9.8/m
TroopEl#2428
Thresh · Support
1 / 8 / 28
74.4% KP
10,166
8.7% share
10,181g
18 CS · 0.6/m
Red side
DefeatEloha#111
Jayce · Top
7 / 6 / 15
59.5% KP
31,035
26.6% share
14,731g
288 CS · 8.8/m
Stgkid Smurfer#8686
Viego · Jungle
8 / 8 / 9
45.9% KP
23,217
19.9% share
13,544g
212 CS · 6.5/m
Nightiers#00000
Locke · Mid
19 / 7 / 7
70.3% KP
36,745
31.5% share
16,769g
200 CS · 6.1/m
geto#zxc
Varus · ADC
2 / 10 / 11
35.1% KP
20,429
17.5% share
12,822g
267 CS · 8.2/m
Sudeiştemk#TR1
Lulu · Support
1 / 8 / 21
59.5% KP
5,276
4.5% share
9,519g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
