Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 33 days ago
11 / 3 / 8
K / D / A
45.2%
Kill participation
964.6
Damage / min
14,182g
649.6 gold / min
15
8 placed · 0 cleared
236
10.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatosmanlı döven#TR1
Darius · Top
3 / 8 / 5
57.1% KP
10,348
19.6% share
8,807g
162 CS · 7.4/m
KARAÇALI#1772
Master Yi · Jungle
3 / 7 / 1
28.6% KP
9,226
17.5% share
9,802g
162 CS · 7.4/m
kaiataturk#kai
Yasuo · Mid
4 / 11 / 3
50% KP
17,287
32.7% share
9,399g
156 CS · 7.1/m
xCOLORSAFTERDARK#LW1
Viktor · ADC
0 / 9 / 1
7.1% KP
8,751
16.6% share
6,209g
130 CS · 6/m
Alex Mercer#1v9
Pantheon · Support
4 / 7 / 3
50% KP
7,226
13.7% share
7,292g
54 CS · 2.5/m
Red side
Victorysahil#demri
Cho'Gath · Top
10 / 3 / 4
33.3% KP
16,866
21.7% share
10,366g
159 CS · 7.3/m
RoseBush#1st
Lee Sin · Jungle
7 / 2 / 10
40.5% KP
11,265
14.5% share
10,975g
174 CS · 8/m
BZ 2#zed
Zed · Mid
10 / 4 / 5
35.7% KP
18,439
23.7% share
12,036g
152 CS · 7/m
geto#zxc
Sivir · ADC
11 / 3 / 8
45.2% KP
21,061
27.1% share
14,182g
236 CS · 10.8/m
lemby#xxxx
Poppy · Support
4 / 2 / 17
50% KP
10,131
13% share
7,883g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
