Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 33 days ago
5 / 7 / 10
K / D / A
36.6%
Kill participation
804.3
Damage / min
13,391g
429.4 gold / min
17
10 placed · 6 cleared
258
8.3 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatladriv#001
Camille · Top
13 / 7 / 3
39% KP
33,382
24.5% share
14,927g
208 CS · 6.7/m
twelveyanioniki#1212
Hecarim · Jungle
2 / 5 / 15
41.5% KP
22,245
16.3% share
12,916g
261 CS · 8.4/m
Dazzle fun acc#RLY
LeBlanc · Mid
17 / 7 / 3
48.8% KP
39,822
29.2% share
14,968g
202 CS · 6.5/m
geto#zxc
Yunara · ADC
5 / 7 / 10
36.6% KP
25,081
18.4% share
13,391g
258 CS · 8.3/m
Krankheit#TR1
Karma · Support
4 / 8 / 14
43.9% KP
15,745
11.6% share
10,146g
25 CS · 0.8/m
Red side
VictorykickSlimeslimeog#oglu
Tryndamere · Top
5 / 12 / 7
35.3% KP
28,974
20.8% share
13,237g
266 CS · 8.5/m
197#777
Talon · Jungle
20 / 4 / 6
76.5% KP
49,208
35.4% share
20,776g
289 CS · 9.3/m
kaiataturk#kai
Yasuo · Mid
1 / 13 / 7
23.5% KP
21,199
15.2% share
11,058g
218 CS · 7/m
xCOLORSAFTERDARK#LW1
Viktor · ADC
3 / 7 / 7
29.4% KP
18,891
13.6% share
11,985g
228 CS · 7.3/m
angel sinner#4 3
Senna · Support
5 / 5 / 14
55.9% KP
20,771
14.9% share
11,777g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
