Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 32 days ago
10 / 1 / 8
K / D / A
69.2%
Kill participation
992.3
Damage / min
12,365g
556.1 gold / min
21
11 placed · 6 cleared
214
9.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSin Of Pride#TR2
Yone · Top
3 / 3 / 0
18.8% KP
11,251
21.3% share
9,305g
219 CS · 9.9/m
Axlope#2306
Jarvan IV · Jungle
2 / 6 / 8
62.5% KP
9,667
18.3% share
8,453g
139 CS · 6.3/m
jalen brunson#7618
Syndra · Mid
8 / 5 / 3
68.8% KP
16,638
31.4% share
10,258g
185 CS · 8.3/m
Барвун#RU2
Draven · ADC
2 / 9 / 2
25% KP
6,896
13% share
8,466g
144 CS · 6.5/m
STD Sato#TR1
Seraphine · Support
1 / 3 / 8
56.3% KP
8,487
16% share
6,138g
26 CS · 1.2/m
Red side
VictorySaki#Medic
Malphite · Top
4 / 5 / 1
19.2% KP
11,540
18.8% share
9,198g
183 CS · 8.2/m
VitaminKabugunda#TR1
Rammus · Jungle
0 / 3 / 14
53.8% KP
6,716
10.9% share
8,536g
145 CS · 6.5/m
Ayveê#0001
Orianna · Mid
8 / 4 / 4
46.2% KP
15,701
25.6% share
9,891g
171 CS · 7.7/m
geto#zxc
Tristana · ADC
10 / 1 / 8
69.2% KP
22,062
35.9% share
12,365g
214 CS · 9.6/m
Châkrâm#TR1
Braum · Support
4 / 3 / 14
69.2% KP
5,429
8.8% share
8,076g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
