Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Victory
Ranked Solo/Duo · 32 days ago
14 / 10 / 12
K / D / A
52%
Kill participation
1,459.8
Damage / min
19,949g
554.9 gold / min
40
22 placed · 7 cleared
289
8 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEmilia LeBlanc#argnt
LeBlanc · Top
9 / 8 / 6
30% KP
38,709
22.3% share
16,450g
215 CS · 6/m
saphena#2406
Diana · Jungle
15 / 7 / 16
62% KP
41,016
23.7% share
19,908g
274 CS · 7.6/m
kes lan#1907
Pantheon · Mid
11 / 9 / 13
48% KP
33,356
19.3% share
16,001g
218 CS · 6.1/m
geto#zxc
Xayah · ADC
14 / 10 / 12
52% KP
52,479
30.3% share
19,949g
289 CS · 8/m
Yumeko#星月夜
Milio · Support
1 / 10 / 38
78% KP
7,644
4.4% share
12,596g
27 CS · 0.8/m
Red side
Defeatosmanlı döven#TR1
Olaf · Top
7 / 10 / 6
30.2% KP
31,607
21.5% share
14,950g
280 CS · 7.8/m
Setaou#人之魂
Fiddlesticks · Jungle
7 / 6 / 18
58.1% KP
30,286
20.6% share
13,557g
165 CS · 4.6/m
Lawrence#0001
Naafiri · Mid
10 / 13 / 11
48.8% KP
32,802
22.3% share
16,697g
258 CS · 7.2/m
lin#Naoya
Kai'Sa · ADC
12 / 12 / 10
51.2% KP
41,198
28.1% share
22,370g
309 CS · 8.6/m
Srozzer#Riven
Nautilus · Support
7 / 9 / 18
58.1% KP
10,901
7.4% share
12,182g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
