Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Defeat
Ranked Solo/Duo · 32 days ago
9 / 4 / 8
K / D / A
56.7%
Kill participation
909.6
Damage / min
14,979g
531.2 gold / min
16
12 placed · 3 cleared
244
8.7 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAtassandra#1629
Shen · Top
3 / 10 / 4
23.3% KP
9,863
11% share
8,655g
132 CS · 4.7/m
skylovsm#nuts
Ambessa · Jungle
4 / 7 / 5
30% KP
13,700
15.3% share
10,725g
182 CS · 6.5/m
Floodchuk#Ryze
Aurelion Sol · Mid
11 / 9 / 8
63.3% KP
31,909
35.5% share
11,890g
128 CS · 4.5/m
geto#zxc
Xayah · ADC
9 / 4 / 8
56.7% KP
25,652
28.6% share
14,979g
244 CS · 8.7/m
Akai me no XaXa#SOL
Blitzcrank · Support
3 / 7 / 15
60% KP
8,674
9.7% share
9,009g
21 CS · 0.7/m
Red side
VictoryGuts#GDKNG
Darius · Top
11 / 3 / 5
43.2% KP
30,453
23.8% share
13,519g
214 CS · 7.6/m
Armindo Tue Na#TR1
Gragas · Jungle
6 / 8 / 7
35.1% KP
19,329
15.1% share
12,354g
179 CS · 6.3/m
Yeshua#7670
Hwei · Mid
12 / 7 / 10
59.5% KP
38,432
30% share
13,037g
189 CS · 6.7/m
Kral Mudi#TR1
Jinx · ADC
8 / 7 / 15
62.2% KP
35,727
27.9% share
16,575g
234 CS · 8.3/m
OP GMAB#ctrd
Milio · Support
0 / 6 / 24
64.9% KP
4,082
3.2% share
8,641g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
