Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 31 days ago
10 / 6 / 9
K / D / A
41.3%
Kill participation
856.4
Damage / min
16,862g
514.6 gold / min
21
13 placed · 4 cleared
288
8.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRooster#757
Dr. Mundo · Top
7 / 6 / 13
43.5% KP
37,412
26.9% share
15,247g
264 CS · 8.1/m
Kingcan32#TR1
Rek'Sai · Jungle
12 / 8 / 10
47.8% KP
23,712
17.1% share
16,221g
246 CS · 7.5/m
pic#10771
Xerath · Mid
6 / 9 / 18
52.2% KP
24,482
17.6% share
13,538g
214 CS · 6.5/m
geto#zxc
Ezreal · ADC
10 / 6 / 9
41.3% KP
28,060
20.2% share
16,862g
288 CS · 8.8/m
デンジ#422
LeBlanc · Support
11 / 7 / 15
56.5% KP
25,194
18.1% share
12,147g
39 CS · 1.2/m
Red side
Defeatkayle1olaf1kayle#1olaf
Yone · Top
3 / 12 / 8
30.6% KP
34,631
19.5% share
11,028g
217 CS · 6.6/m
biney#m0ser
Hecarim · Jungle
17 / 7 / 11
77.8% KP
59,279
33.4% share
19,133g
265 CS · 8.1/m
şeytanbağırtan#tr9
Lux · Mid
9 / 8 / 10
52.8% KP
44,934
25.3% share
17,541g
297 CS · 9.1/m
oren#451
Kai'Sa · ADC
5 / 11 / 4
25% KP
25,876
14.6% share
16,183g
283 CS · 8.6/m
PAMPAL#177
Rell · Support
2 / 8 / 23
69.4% KP
12,609
7.1% share
10,150g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
