Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 31 days ago
11 / 5 / 8
K / D / A
50%
Kill participation
1,031.4
Damage / min
12,316g
517.5 gold / min
14
9 placed · 0 cleared
163
6.8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLARPLARPSAHUR#oushi
Volibear · Top
10 / 7 / 1
39.3% KP
29,652
39.5% share
12,500g
179 CS · 7.5/m
JayGoat#TR1
Nunu & Willump · Jungle
4 / 10 / 5
32.1% KP
8,183
10.9% share
7,588g
99 CS · 4.2/m
yengec#2299
Twisted Fate · Mid
6 / 5 / 3
32.1% KP
13,745
18.3% share
9,508g
140 CS · 5.9/m
Michael Olise#1700
Varus · ADC
7 / 9 / 2
32.1% KP
17,525
23.3% share
10,407g
185 CS · 7.8/m
la confiance tue#1938
Milio · Support
1 / 7 / 12
46.4% KP
6,035
8% share
7,280g
12 CS · 0.5/m
Red side
Victorysevenfold#2126
Zaahen · Top
2 / 9 / 3
13.2% KP
9,450
9.7% share
8,799g
140 CS · 5.9/m
emsaleduoyok#0101
Lee Sin · Jungle
9 / 5 / 9
47.4% KP
20,794
21.4% share
11,133g
152 CS · 6.4/m
Siyah Kırmızı#4124
Syndra · Mid
15 / 3 / 8
60.5% KP
32,155
33.1% share
16,066g
215 CS · 9/m
geto#zxc
Ezreal · ADC
11 / 5 / 8
50% KP
24,548
25.2% share
12,316g
163 CS · 6.8/m
Nika#obw
Zoe · Support
1 / 6 / 18
50% KP
10,336
10.6% share
7,700g
38 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
